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Twenty games we built ourselves. Play them right here.

Twenty original titles made in-house and owned outright by iptsi — not licensed, not resold. They load instantly, play with a thumb or a keyboard, and ask for nothing: no account, no install, no ads between you and the game.

iptsi Runner cover art: a neon figure sprinting along a glowing grid, orbs to collect and blocks to jumpEndless runner

iptsi Runner

Sprint through a neon grid, jump the blocks and collect the orbs. One tap to jump, a second tap mid-air to double jump. It gets faster the longer you survive.

Tap or press Space to jump · double-tap for a second jumpPlay
Prism Pop cover art: a grid of rounded coloured gems with one group glowing before it burstsColour puzzle

Prism Pop

Tap any group of two or more touching gems to burst it. Big groups pay far more than several small ones, so the skill is in saving the fat clusters instead of spending them early.

Tap a group of gems to burst itPlay
Pulse Tap cover art: a teal ring closing on an indigo target ring with the score in the centreReflex

Pulse Tap

A ring closes in on the target. Tap the moment they line up. Perfect timing pays double, and every hit makes the next ring faster — three misses ends the run.

Tap or press Space the moment the rings alignPlay
iptsi Serpent cover art: a glowing teal serpent coiling across a neon grid towards a golden orbGrid arcade

iptsi Serpent

Steer the serpent around the grid and eat the glowing orbs. Every orb makes you longer and a little faster, and both the walls and your own tail are solid.

Arrow keys, W A S D, or swipe to steerPlay
iptsi Bricks cover art: a glowing paddle and ball beneath a wall of coloured bricks on a dark blue fieldBrick breaker

iptsi Bricks

Bounce the ball off the paddle and clear the wall one brick at a time. Where the ball lands on the paddle decides where it goes next.

Drag or arrow keys to move · tap or Space to launchPlay
iptsi Memory cover art: a grid of dark playing cards, two turned to reveal matching glowing pink circlesMatching pairs

iptsi Memory

Turn two cards at a time and match all eight shapes. There is no timer and nothing to lose — only the moves you spend finding the pairs.

Tap two cards to find a pairPlay
iptsi Stack cover art: a tall tower of glowing blue blocks with a bright teal block sliding into place on topPrecision

iptsi Stack

A block slides back and forth above the tower. Drop it so it lands on the block below, and only the part that overlaps survives. Miss entirely and the run ends.

Tap or press Space to drop the blockPlay
iptsi Mole cover art: a nine-hole grid at night with a glowing target up in one hole and a pink bomb in anotherReaction

iptsi Mole

Targets pop up in the nine holes and duck away again. Tap them before they disappear. Pink bombs cost a life if you touch them, and a target you let slip costs one too.

Tap a target before it dropsPlay
iptsi Glide cover art: a glowing bird threading the gap between two tall neon wallsEndless flyer

iptsi Glide

Tap to lift, and let go to fall. Thread the gap in each wall as it arrives. The walls come faster the further you get, and the gaps never get wider.

Tap or press Space to liftPlay
iptsi Merge cover art: a four by four grid of numbered tiles with two high-value tiles glowingNumber puzzle

iptsi Merge

Swipe to slide every tile at once. Two tiles with the same number combine into one worth double. Build the highest tile you can before there is nowhere left to move.

Swipe or use the arrow keysPlay
iptsi Maze cover art: a neon maze from above with a glowing traveller and scattered dotsMaze runner

iptsi Maze

Clear every dot in a maze that is generated fresh each level. Running out of time costs a life, not the run, so a slow start is survivable and a habit of it is not.

Arrow keys, W A S D or swipe to movePlay
iptsi Rally cover art: two glowing paddles and a bright ball over a lit centre linePaddle duel

iptsi Rally

Keep the ball in play and past the far paddle. Where it lands on your paddle sets the angle, and every return makes it a little quicker.

Drag or use the arrow keys to movePlay
iptsi Escape cover art: a bright runner dodging between falling neon blocksDodge

iptsi Escape

Blocks fall and the gaps between them are never in the same place twice. Slide left and right to slip through — the longer you last, the faster they come.

Drag or use the arrow keys to movePlay
iptsi Echo cover art: four glowing pads with one lit, above a rising sequence counterSequence

iptsi Echo

Four pads light up in an order, each with its own note. Watch the whole sequence, then tap it back. Every round adds one more step.

Watch, then tap the pads in orderPlay
iptsi Words cover art: scattered letter tiles above empty slots waiting to be filledWord puzzle

iptsi Words

The letters of a word are scattered. Tap them back into order to spell it out. Fill every slot correctly to score; a wrong full attempt costs a life.

Tap the letters in orderPlay
iptsi Sum cover art: a large sum above four answer buttons with a countdown barQuick maths

iptsi Sum

A sum appears with four possible answers. Pick the right one before the bar empties, and every six correct answers makes the arithmetic harder.

Tap the correct answerPlay
iptsi Hue cover art: a colour name written in a different ink above four colour buttonsAttention

iptsi Hue

A colour name is written in a colour that usually disagrees with it. Sometimes the prompt asks for the ink, sometimes for the word. Read it, then tap.

Tap the ink colour or the wordPlay
iptsi Rocks cover art: a small ship firing between drifting rocks on a starfieldArcade

iptsi Rocks

Rocks drift in from every edge and your ship turns in place. Fire to break them — the big ones split in two — and never let one touch the hull.

Drag to turn · tap to firePlay
iptsi Match cover art: a grid of coloured gems with one row aligned and glowingMatch three

iptsi Match

Swap two neighbouring gems to line up three or more of the same colour. They clear, everything above falls, and the chain can pay far more than the first line.

Tap a gem, then tap a neighbourPlay
iptsi Flood cover art: a grid of coloured squares with one corner region spreading outwardColour puzzle

iptsi Flood

The top-left square is yours. Pick a colour and every square connected to your region takes it, spreading outward. Fill the whole board before your moves run out.

Tap a colour to flood your regionPlay

Tap a card to play it in the panel above, or use the direct link to open a game on its own. Best scores are kept in your browser; nothing is uploaded.

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Why these exist

The fastest way to judge a studio is to play its games.

01

Written from scratch

Plain JavaScript and a canvas. No engine licence, no framework, no third-party code — so there is nothing to attribute and nothing to clear.

02

One file, no network calls

Each game is a single HTML file that requests nothing from anywhere. It runs from this page, from a USB stick, or inside a sandboxed environment such as YouTube Playables.

03

Owned outright

iptsi owns the code and the artwork, so these can be localised, packaged or adapted without waiting on anyone else's approval.

04

Built for small screens

Thumb-first controls, light builds and instant starts — the constraints a metered connection and an older phone impose.

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